VALID CTFL-AT STUDY MATERIALS - ASSOCIATE CTFL-AT LEVEL EXAM

Valid CTFL-AT Study Materials - Associate CTFL-AT Level Exam

Valid CTFL-AT Study Materials - Associate CTFL-AT Level Exam

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Tags: Valid CTFL-AT Study Materials, Associate CTFL-AT Level Exam, CTFL-AT Free Exam Dumps, CTFL-AT Reliable Exam Questions, CTFL-AT Exam Objectives

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The CTFL-AT certification exam is a multiple-choice exam that consists of 40 questions to be completed within 60 minutes. The passing score for the exam is 65%, and the exam is available in English, German, and Spanish. CTFL-AT Exam is conducted by the International Software Testing Qualifications Board (ISTQB) and is recognized by employers worldwide.

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100% Pass 2025 Newest ISQI CTFL-AT: Valid ISTQB Certified Tester - Foundation Level Extension - Agile Tester Study Materials

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The CTFL-AT exam consists of 40 multiple-choice questions, which must be completed within 60 minutes. CTFL-AT exam tests the candidate's understanding of Agile Testing concepts and their ability to apply them in real-world scenarios. CTFL-AT Exam is available in various languages, making it accessible to individuals across the globe.

ISQI ISTQB Certified Tester - Foundation Level Extension - Agile Tester Sample Questions (Q44-Q49):

NEW QUESTION # 44
You are working on an Agile project and have been asked to implement exploratory testing for the current sprint. Which one of the following is a correct approach to adopt?

  • A. Ask experienced testers to prepare test charters for time boxed sessions lasting no more than 2hours.
    Tests should be designed and executed within each session using heuristics, creativity and intuition.
  • B. Use testers who have not been involved in the sprint to write new test cases from the user stories. These test cases are then executed in a time boxed session for the sprint.
  • C. Ask experienced testers to try and find new defects by using the system without the constraint of documentation and tools.
  • D. Allocate independent testers to design exploratory tests using test charters in time boxed sessions. Plan to run all sessions in parallel with each session lasting more than 5hours.

Answer: A


NEW QUESTION # 45
Which of the following statements about Agile retrospectives is CORRECT?

  • A. During Agile retrospectives, testers should be encouraged to provide constructive suggestions only on non-testing activities.
  • B. In an Agile retrospective the moderator can encourage and make sure that good practices are kept by the team, by asking what the team is doing well.
  • C. Agile retrospectives should be focused mainly on impediments that are outside the control of the team because these issues are more challenging.
  • D. Unlike working sessions or meetings held in non-Agile projects, Agile retrospectives do not require follow-up activities.

Answer: B

Explanation:
An Agile retrospective is a regular meeting where the team reflects on their work process and identifies the areas for improvement12. The following statements about Agile retrospectives are correct12:
* During Agile retrospectives, testers should be encouraged to provide constructive suggestions on both testing and non-testing activities, as testing is an integral part of the Agile team and testers can contribute to the overall quality of the product and the process.
* In an Agile retrospective, the moderator can encourage and make sure that good practices are kept by the team, by asking what the team is doing well. This helps to reinforce the positive aspects of the team' s work and to appreciate the team members' efforts and achievements.
* Agile retrospectives should be focused mainly on impediments that are within the control of the team because these issues are more actionable and can be resolved by the team. Impediments that are outside the control of the team should also be discussed, but they may require the involvement of other stakeholders or external parties to be addressed.
The following statement about Agile retrospectives is incorrect12:
* Unlike working sessions or meetings held in non-Agile projects, Agile retrospectives do require follow- up activities. The team should agree on the action items that result from the retrospective and assign them to the responsible team members. The team should also monitor the progress and effectiveness of the action items in the next iteration and review them in the next retrospective.
Therefore, the correct answer is B, as it is the only statement that is correct about Agile retrospectives. References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 24; ISTQB Agile Tester Sample Exam2,


NEW QUESTION # 46
You are working on an Agile project and have been asked to implement exploratory testing for the current sprint. Which one of the following is a correct approach to adopt?

  • A. Use testers who have not been involved in the sprint to write new test cases from the user stories. These test cases are then executed in a time boxed session for the sprint.
  • B. Ask experienced testers to try and find new defects by using the system without the constraint of documentation and tools.
  • C. Allocate independent testers to design exploratory tests using test charters in time boxed sessions. Plan to run all sessions in parallel with each session lasting more than 5hours.
  • D. Ask experienced testers to prepare test charters for time boxed sessions lasting no more than 2hours.Tests should be designed and executed within each session using heuristics, creativity and intuition.

Answer: D

Explanation:
Explanation
Exploratory testing is a testing approach that emphasizes learning, creativity, and adaptability. It involves simultaneous test design and test execution, where the tester uses heuristics, intuition, and experience to explore the system under test and discover new information12. Exploratory testing can be performed in an Agile project to complement other testing activities, such as test-driven development, behavior-driven development, and acceptance test-driven development12.
The correct approach to adopt for exploratory testing in an Agile project is D, as it follows the best practices for exploratory testing1234:
Ask experienced testers to prepare test charters for time boxed sessions lasting no more than 2 hours: A test charter is a brief document that describes the scope, objective, and strategy of an exploratory testing session. A test charter helps to guide the tester's exploration and to document the results. A time box is a fixed period of time allocated for an exploratory testing session. A time box helps to focus the tester's attention and to limit the scope of exploration. A time box should not be too long, as it may reduce the tester's concentration and creativity. A recommended duration for a time box is between 45 minutes and
2 hours.
Tests should be designed and executed within each session using heuristics, creativity and intuition:
Exploratory testing is an iterative and interactive process, where the tester designs and executes tests based on the observations and feedback from the system under test. The tester uses heuristics, which are rules of thumb or shortcuts that help to simplify the testing problem and to generate test ideas. The tester also uses creativity and intuition, which are mental abilities that help to generate novel and useful solutions and to make judgments based on incomplete or uncertain information.
The incorrect approaches to adopt for exploratory testing in an Agile project are A, B, and C, as they violate the principles and practices of exploratory testing1234:
A: Allocate independent testers to design exploratory tests using test charters in time boxed sessions.
Plan to run all sessions in parallel with each session lasting more than 5 hours: This approach is incorrect because it does not involve simultaneous test design and test execution, which is the essence of exploratory testing. It also uses too long time boxes, which may reduce the tester's concentration and creativity. It also does not leverage the collaboration and communication within the Agile team, as it isolates the testers from the developers and other stakeholders.
B: Ask experienced testers to try and find new defects by using the system without the constraint of documentation and tools: This approach is incorrect because it does not use test charters, which are essential for guiding and documenting the exploratory testing sessions. It also does not use heuristics, creativity, and intuition, which are important for generating test ideas and making decisions. It also implies that exploratory testing is an unstructured and random activity, which is a common misconception. Exploratory testing is a disciplined and systematic approach that requires planning, analysis, and evaluation.
C: Use testers who have not been involved in the sprint to write new test cases from the user stories.
These test cases are then executed in a time boxed session for the sprint: This approach is incorrect because it does not involve simultaneous test design and test execution, which is the essence of exploratory testing. It also uses testers who have not been involved in the sprint, which may reduce their understanding of the system under test and the customer needs. It also does not use test charters, which are essential for guiding and documenting the exploratory testing sessions. It also does not use heuristics, creativity, and intuition, which are important for generating test ideas and making decisions.
References: ISTQB Foundation Level Agile Tester Extension Syllabus1, page 23; ISTQB Agile Tester Sample Exam2, question 19; Exploratory Testing; ISTQB Agile Tester #56 - What is Exploratory testing?


NEW QUESTION # 47
What is the definition of agile software development?

  • A. A way of developing software where the test cases are developed, and often automated, before the software under test is developed.
  • B. Testing carried out informally where no formal test preparation or execution takes place, no recognized test design technique is used and there are no expectations for results.
  • C. A group of software development methodologies based on iterative incremental development with self-organizing cross-functional teams who cooperate to define requirements and to implement the solution.
  • D. A framework to describe the software development lifecycle activities from requirements specification to maintenance where test planning of the various test levels is done as soon as the test basis is ready

Answer: C

Explanation:
Explanation
Agile software development is a term that encompasses a group of software development methodologies that are based on iterative incremental development, where requirements and solutions evolve through collaboration between self-organizing cross-functional teams. Agile methods promote adaptive planning, evolutionary development and delivery, a time-boxed iterative approach, and encourage rapid and flexible response to change. Some examples of agile methods are Scrum, Extreme Programming (XP), Kanban, and Lean Software Development. References:
1: ISTQB Foundation Level Agile Tester Syllabus, Version 2014, Section 1.1.1
2: ASTQB Agile Tester Certification Resources, Agile Testing Foundations, Chapter 1, Section 1.1.1


NEW QUESTION # 48
A calculator application is being developed. The third sprint has been planned to add functionality to the calculator to allow scientific calculations.
Which TWO examples below represent activities that would likely be managed on an agile task board for the third sprint?
1) A task to design the features planned for the next sprint.
2) A task to run an acceptance test for a user story.
3) A task to automate regression tests.
4) A task to participate in training in preparation for the fourth sprint.
5) A task to produce a daily progress report for the agile team members.

  • A. 2, 3
  • B. 1, 4
  • C. 1, 5
  • D. 4, 5

Answer: A


NEW QUESTION # 49
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